Publications & Research

Academic papers, conference presentations, and research contributions exploring VR animation, spatial storytelling, and immersive media production.

Conference Papers

2025

Creating a Universe from Scratch: Studio Syro’s Handcrafted VR Pipeline

Peter Ariet and Nick Ladd

SIGGRAPH Spatial Storytelling ‘25, Vancouver, BC, Canada August 10-14, 2025

A comprehensive look at Studio Syro’s VR-native production pipeline, covering how we create animated stories entirely within virtual reality using Quill. The paper discusses our work on Tales from Soda Island, Nyssa, The Art of Change, and interactive experiences like PondQuest and Dear Metaverse.

Topics: VR animation, Quill, spatial storytelling, production pipeline, handcrafted animation

Read More → | ACM Digital Library


Research Interests

  • VR-Native Animation: Creating animation workflows designed for virtual reality from the ground up
  • Spatial Storytelling: Narrative techniques specific to immersive media
  • Artist-Friendly Tools: Developing and refining workflows that prioritize creative expression
  • Small Team Production: Sustainable methods for creating high-quality VR content with limited resources
  • Handcrafted Aesthetics: Maintaining artistic vision in technical mediums

Presentations & Talks

  • SIGGRAPH 2025 - Spatial Storytelling Track, Vancouver, BC
  • Venice International Film Festival 2022 - Immersive Media Showcase
  • ACM SIGGRAPH 2023 - VR Theater

Explore the projects and creative work that inform this research:


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